It is full of stars! Elite: Dangerous Review.

It is full of stars! Elite: Dangerous Review.

Elite: Dangerous was not expected to be a big hit. Just think, another project with Kickstarter, playing on the nostalgic feelings of players from the eighties and nineties. And from whom!

From David Braben, who has earned a reputation among the people as a squabbler and storyteller.

Nobody expected what happened later. In EVE Online, the fall of online began, which has not happened since the scandalous Incarna. Star Citizen fans began to swear with their beloved developers, starting their claims with phrases like

In front of the amazed fans of space simulators, a new universe began to be born.

We start to play.

Elite: Dangerous impresses with even the simplest, routine things. Here is the first training mission

Elite is different.

First, you find yourself in a hangar located in the bowels of the station. Press the button, and the mechanisms around you come to life. The ship travels from the hangar to the elevator and then rises to the surface of the giant docking dock.

A control tower is visible ahead, transport runs. You begin to realize how huge the structure you are in is. The grips, meanwhile, release your ship, you fly to the airlock and, having swept through it, finally find yourself in space.

And the docking? First, you need to call the left system panel, switch to the list of contacts, find a station in them, request permission to land, wait for an answer indicating the number of the docking pad, fly into the needle eye of the airlock, release the landing gear, fly up to the desired site, and then, orienting yourself on the readings of the landing radar, land the ship exactly in the center.

► Station

All this leaves an absolutely indescribable feeling: you feel right in your stomach that you are controlling a real spaceship! Today everyone loves the principle dearly

In Elite, instead of developing characters, players develop themselves. The same docking can take a beginner five minutes, and a skilled pilot will land a ship in thirty seconds. And when you master the docking procedure, you will have to learn how to transfer energy from one system to another during the battle, control overheating, disappear from enemy radars, monitor the speed in super cruise mode, and so on and so forth.

But if you decide that this is another thing for hardcore hardcore fans, then you are wrong. Yes, there is nothing intuitive here, please read the instructions for every sneeze. But there is nothing complicated!

This was established by observing an experimental casual with difficulty understanding English: after a couple of weeks, he was already dashingly flying through anarchic systems, shooting bots in batches and making a small career as a merchant.

If a player is required to read the manuals. Without them, it is difficult to learn, for example, that when you exit a hyperjump, you continue to rush straight to the star at great speed, and if you do nothing, the automation will make a forced speed reduction, which will damage the equipment. For a trained pilot, it goes without saying that after exiting the jump, one must carefully divert the ship’s course from the star, mark the desired station through the menu with a marker and fly to it.

► Do you remember how it all began? The squeak of a tape recorder, loading https://jiji-ethiopia.com/yeka/furniture/new-quality-1-50cm-bed-4UQQpbQxDmYKZsPdxlhzHslF.html a program of several tens of kilobytes for several minutes. Flickering of an old TV. This is how the playing careers of many current players started. ► The same picture thirty years later. The same radar.

The same energy levels of different modules. The developers have tried to keep the recognizable design of the original as much as possible.

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